local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
L0_1 = {}
L0_1.MainID = 352
L0_1.ActorAlias = "352"
L1_1 = {}
L1_1.q35200 = 35200
L1_1.q35201 = 35201
L1_1.q35202 = 35202
L1_1.q35203 = 35203
L1_1.q35204 = 35204
L1_1.q35205 = 35205
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Paimon = "Paimon"
L1_1.PaimonScript = "Actor/Quest/Q352/Paimon"
L1_1.PaimonID = 1005
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q352PaimontoNPC"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Pos1 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q352PaimontoNPC"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Dir1 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q352PaimonWait"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Pos2 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q352PaimonWait"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Dir2 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q352View"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Pos3 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q352View"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Dir3 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q352PaimonName"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Pos4 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q352PaimonName"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Dir4 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q352ByWater"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Pos5 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q352ByWater"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Dir5 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q352Queen"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Pos6 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q352Queen"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Dir6 = L2_1
L0_1.PaimonData = L1_1
L1_1 = {}
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q352PaimonFollow9"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q352PaimonFollow1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q352PaimonFollow4"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q352PaimonFollow5"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q352PaimonFollow2"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "Q352PaimonFollow6"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "Q352PaimonFollow7"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "Q352PaimonFollow3"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.pos
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "Q352PaimonFollow8"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.pos
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "Q352ByWater"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.pos
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L0_1.RoutePoints = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 3520001
L3_1.audioEvtName = ""
L3_1.duration = 3
L2_1[1] = L3_1
L1_1.Story1 = L2_1
L0_1.NarratorData = L1_1
L1_1 = {}
L2_1 = {}
L2_1.dialogID = 3521701
L2_1.audioEvtName = ""
L2_1.duration = 4
L3_1 = {}
L3_1.dialogID = 3521702
L3_1.audioEvtName = ""
L3_1.duration = 5
L4_1 = {}
L4_1.dialogID = 3521703
L4_1.audioEvtName = ""
L4_1.duration = 5
L5_1 = {}
L5_1.dialogID = 3521704
L5_1.audioEvtName = ""
L5_1.duration = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L0_1.NarratorFlow = L1_1
L1_1 = {}
L2_1 = {}
L2_1.dialogID = 3520701
L2_1.audioEvtName = ""
L2_1.duration = 2
L3_1 = {}
L3_1.dialogID = 3500201
L3_1.audioEvtName = ""
L3_1.duration = 28
L1_1[1] = L2_1
L1_1[2] = L3_1
L0_1.NarratorWarning = L1_1
L1_1 = {}
L2_1 = {}
L2_1.dialogID = 3520501
L2_1.audioEvtName = ""
L2_1.duration = 4
L3_1 = {}
L3_1.dialogID = 3500201
L3_1.audioEvtName = ""
L3_1.duration = 26
L4_1 = {}
L4_1.dialogID = 3520601
L4_1.audioEvtName = ""
L4_1.duration = 2
L5_1 = {}
L5_1.dialogID = 3500201
L5_1.audioEvtName = ""
L5_1.duration = 28
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L0_1.NarratorStayWarning = L1_1
L1_1 = {}
L2_1 = {}
L2_1.dialogID = 3520301
L2_1.duration = 3
L1_1[1] = L2_1
L0_1.NarratorFlow2 = L1_1
L0_1.FollowLen = 10
L0_1.FollowTransLen = 45
L1_1 = {}
L2_1 = {}
L3_1 = CutsceneType
L3_1 = L3_1.TIME_LINE_PREFAB
L2_1.type = L3_1
L2_1.castListPath = "Cs_CastList_Paimon"
L2_1.resPath = "ART/Cutscene/Cs_BigWorldShow_Cutscene"
L2_1.canSkip = false
L3_1 = CutsceneInitPosType
L3_1 = L3_1.FREE
L2_1.startPosType = L3_1
L3_1 = {}
L4_1 = 0
L5_1 = 0
L6_1 = 0
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.startOffset = L3_1
L2_1.keepCamera = true
L1_1.Cutscene1 = L2_1
L2_1 = {}
L3_1 = CutsceneType
L3_1 = L3_1.TIME_LINE_PREFAB
L2_1.type = L3_1
L2_1.roleSheetPath = ""
L2_1.castListPath = "Cs_CastList_Paimon"
L2_1.resPath = "ART/Cutscene/Cs_MDAQ010_UnlockSkill_Convert"
L3_1 = CutsceneInitPosType
L3_1 = L3_1.FREE
L2_1.startPosType = L3_1
L3_1 = {}
L4_1 = 0
L5_1 = 0
L6_1 = 0
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.startOffset = L3_1
L2_1.fadeOutDuration = 2.0
L1_1.Cutscene2 = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = InteractionType
L5_1 = L5_1.DIALOG
L4_1.type = L5_1
L5_1 = DialogType
L5_1 = L5_1.LOCK_FRAME
L4_1.dialogType = L5_1
L4_1.dialogID = 3500001
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.NoReplyInter = L2_1
L0_1.InterData = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = InteractionType
L4_1 = L4_1.DIALOG
L3_1.type = L4_1
L4_1 = DialogType
L4_1 = L4_1.LOCK_FRAME
L3_1.dialogType = L4_1
L3_1.dialogID = 3521001
L4_1 = {}
L5_1 = InteractionType
L5_1 = L5_1.DIALOG_SELECT
L4_1.type = L5_1
L5_1 = {}
L6_1 = 3521002
L5_1[1] = L6_1
L4_1.dialogIDList = L5_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1[1] = L2_1
L0_1.PlayerBackInter = L1_1
return L0_1
